Disney

Mayhem at the Mansion

The Opportunity:

Add new value and engagement to an existing ticketed event


My Role:

Creative direction, experience strategy, augmented reality concept, campaign development


The Results:

Sold-out experiences, increased engagement and dwell time, and excellent guest reviews

Mickey’s Not-So-Scary Halloween Party was already a fan favorite. The opportunity was to give guests a new reason to explore, play, and stay longer.

For Disney’s first in-park augmented reality experience, we turned guests into “Spectre Collectors,” sending them on a hunt through the park to track and capture escaped spirits from the Haunted Mansion.

Phones became portals to another layer of the story, connecting the physical park with a digital world—and rewarding participation with exclusive prizes.

The result was more than a new way to experience the event. Guests stayed longer, explored more, and engaged with retail along the way, helping turn an existing ticket into a richer, more immersive experience.

A little mayhem went a long way.

Spectre Mode

Mayhem Unleashed

Follow the Spirits

Inside the Mansion

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Epcot Food & Wine Festival